City of Heroes Concept Art

Led environment art teams producing concepts and in-game assets for seasonal updates that enhanced player immersion. Created concept art and in-game assets, including characters, environments, and UI elements, while mentoring junior artists. Directed concept design and oversaw the execution of costumes and weapon sets for the Paragon Market.

Software: Photoshop

Environment Concept Art

Enemy Character Concept Art

Costume sets and weapons concept art

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2D Mobile Game Art